You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Have the same muting functionality for AudioSources in a world as exists for player voices. AudioSources tight to a "private" channel can only be heard by players in that channel.
Have the same muting functionality for AudioSources in a world as exists for player voices. AudioSources tight to a "private" channel can only be heard by players in that channel.
Suggested by sleahymusic (#22 (comment))
The text was updated successfully, but these errors were encountered: