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Designing and Implementing an Ending Sequence #162

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3 of 5 tasks
ShiyanSu opened this issue Oct 6, 2021 · 0 comments
Open
3 of 5 tasks

Designing and Implementing an Ending Sequence #162

ShiyanSu opened this issue Oct 6, 2021 · 0 comments

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@ShiyanSu
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ShiyanSu commented Oct 6, 2021

Description

Creating a win story sequence in screens to show and reward the player with when they complete the game. Important to conclude the game and give the player a sense of completion. They will follow the intro sequence style of storytelling images coupled with descriptive text that will conclude the story when the player completes all of the levels.

Dependencies

Will play after the ending animation created in #185

Milestones

  • Create story conclusion (8 Oct)
  • Design end of story screens (11 Oct)
  • User Testing on their impressions (16 Oct)
  • Implementation of the screens (19 Oct)
  • Wiki Documentation (19 Oct)

Documentation

Game Outro Wiki page

Members

@sh4453 sh4453 added this to Backlog in Features via automation Oct 7, 2021
@sh4453 sh4453 added this to the Sprint 4 milestone Oct 7, 2021
@yeegoh yeegoh changed the title New win popup menu and win story for the last level Ending Sequence Oct 18, 2021
@sh4453 sh4453 changed the title Ending Sequence Designing and Implementing an Ending Sequence Oct 18, 2021
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