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Random Map Generation V2.1 #131

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6 of 10 tasks
Jantoom opened this issue Oct 12, 2021 · 3 comments
Open
6 of 10 tasks

Random Map Generation V2.1 #131

Jantoom opened this issue Oct 12, 2021 · 3 comments
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help wanted Extra attention is needed Map Generation Generation of homes, floors, rooms and interiors Sprint 4 Exhausted from all these sprints, man... Task

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@Jantoom
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Jantoom commented Oct 12, 2021

Description

Feature: Team 5 Sprint 4

Few more changes and additions to the underlying map generation. Most of these will be focused on ease-of-use for other studio members, documentation, code coverage and bug fixes.

Dependencies

None.

Documentation

Random Map Generation System

Milestones

  • User testing for room and home sizes
  • Enforce hard map borders so players cannot escape the world
  • Enforce bed spawning so only one bed per floor belongs to the player
  • Enforce accessible doorways by choosing interior orientations that don't block doorways
  • Implement dynamic player spawning area
  • Unit testing for maps and utils packages
  • Sonarcloud bug fixes in maps and utils packages
  • Finalise UML Class Diagram
  • Create UML Sequence Diagram
  • Categorise all Map Generation wiki pages into the Table of Contents

Members

Jaleel Abdur-Raheem (@Jantoom)

@Jantoom Jantoom added Map Generation Generation of homes, floors, rooms and interiors Feature Sprint 4 Exhausted from all these sprints, man... labels Oct 12, 2021
@Jantoom
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Jantoom commented Oct 12, 2021

@uqnjain

@uqnjain
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uqnjain commented Oct 15, 2021

Looking good!

@Jantoom Jantoom added the help wanted Extra attention is needed label Oct 18, 2021
@Jantoom
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Jantoom commented Oct 18, 2021

Help wanted with user testing please

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help wanted Extra attention is needed Map Generation Generation of homes, floors, rooms and interiors Sprint 4 Exhausted from all these sprints, man... Task
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