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Crystal Upgrade Pop Up #394

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5 of 6 tasks
DarrenOoi opened this issue Oct 16, 2022 · 0 comments
Open
5 of 6 tasks

Crystal Upgrade Pop Up #394

DarrenOoi opened this issue Oct 16, 2022 · 0 comments
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task New task as part of implementing a feature Team 8

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@DarrenOoi
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DarrenOoi commented Oct 16, 2022

Description

Task: Implement Pop Up for crystal Upgrade
Feature: Crystal Modification and Enhancement

Create and integrate a UI Pop Up to handle upgrade of Crystal. The design and style of said pop up will be inline with buildings UI pop up. The Pop Up will include information about the crystal, benefits/cost of upgrading.

Dependencies

No dependencies

Milestones

List of steps that need to be completed for this task.

  • Step 1 (Oct. 9) Create function to create UI Pop Up
  • Step 2 (Oct. 10) Implement button and listener to trigger Crystal Upgrade method when clicked
  • Step 3 (Oct. 11) Design and implement UI components (buttons, health bar)
  • Step 4 (Oct. 12) Implement functionality to handle insufficient funds to upgrade
  • Step 5 (Oct. 14) Create + Implement Pop up for when crystal has reached max level

Extras

  • Implement effect for hovering over button

Completion Deadline: Oct. 14

Documentation

https://github.com/UQdeco2800/2022-studio-1/wiki/Crystal-Class-Code-Details

Members

Sheeha Mishra (@sheehamishra) (Sheeha Mishra)
Muhammad Zahran Agung Dewantoro (@zdewantoro) (Muhammad Zahran Agung Dewantoro)
Tian Yang Ooi (@DarrenOoi) (Tian Yang Ooi)
Kavya Menda (@KavyaMenda) (Kavya)

@DarrenOoi DarrenOoi added task New task as part of implementing a feature Team 8 labels Oct 16, 2022
@DarrenOoi DarrenOoi self-assigned this Oct 16, 2022
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