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ちなみにVRM1のFirstPerson(一人称視点からどのRendererが表示されるか指定できる仕組み。言い換えると、VRM標準のMA Visible Head Accessory)はVrm10Objectに(つまり表情と一緒のScriptableObjectに)格納されるので、MAでFirstPersonをマージしたい時はMAでVrm10ObjectをDeepCloneできる必要があります。大変そう。
Discussed in #522
Support VRM0 / VRM1 avatars in AAO components.
Required Tasks
AAO_VRM1
against "com.vrmc.vrm" and/orAAO_UNIVRM
AAO_VRM0
against "com.vrmc.univrm"Affected VRM0 / VRM1 components list
Broken by AAO
Modified but not broken by AAO
Unaffected by AAO
AAO component list
Breaks Typical VRM Setup (update required)
Possible Invalid Setup (wontfix)
Independent components (nothing to do)
Legacy or Non-VRM components (wontfix)
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