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特定のアバターにおいてMAを使用する際にKeyNotFoundExceptionのエラーが発生します #772
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これについては調査する予定です |
申し訳ありません。 |
わかりました。しかし、MA側にバグがあるのは変わりません。上記のスタックトレースで十分調査できると思いますので忘れないようにここまま開いたままにさせてください。 |
承知しました |
Howdy! I also ran into this error on my Kikyo avatar, and the issue ended up being with the Playable Layers dictionary. As you can see, I don't have an Action layer slot, but instead two FX layer slots. So, when searching for the Action layer in the dictionary, the key did not exist. To fix this, I hit the "Reset to Default" button and re-assigned the layers. This could also be fixed on the plugin side by checking if the key exists before performing the MA Merge Animator. Hope this helps resolve the issue! And here's my Stack Trace before I reset the layers:
|
Thanks! This might still need to be an error, since the avatar descriptor is corrupt and it’s not clear what to do if eg there are two FX layers… but at least it can be one that is more clear about what is wrong. |
特定のアバターに対してMAを使用する際に下記のエラーが発生します。
お手数ですが、ご確認をよろしくお願いいたします。
使用アバター:https://xelevia.booth.pm/items/3002686
導入システム:https://booth.pm/ja/items/5509228
使用環境:Unity 2022.3.6f1
VRChat SDK 3.5.1
Modular Avatar 1.9.8
エラー内容:(下記のとおり)
System.Collections.Generic.KeyNotFoundException: The given key 'Action' was not present in the dictionary.
at System.Collections.Generic.Dictionary
2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eef08f56e2e042f1b3027eca477293d9>:0 at nadena.dev.modular_avatar.core.editor.MergeAnimatorProcessor.MergeSingle (nadena.dev.modular_avatar.core.editor.BuildContext context, nadena.dev.modular_avatar.animation.AnimatorCombiner session, nadena.dev.modular_avatar.core.ModularAvatarMergeAnimator merge) [0x00071] in .\Packages\nadena.dev.modular-avatar\Editor\MergeAnimatorProcessor.cs:153 at nadena.dev.modular_avatar.core.editor.MergeAnimatorProcessor.ProcessLayerType (nadena.dev.modular_avatar.core.editor.BuildContext context, VRC.SDK3.Avatars.Components.VRCAvatarDescriptor+AnimLayerType layerType, System.Collections.Generic.List
1[T] toMerge) [0x00140] in .\Packages\nadena.dev.modular-avatar\Editor\MergeAnimatorProcessor.cs:128at nadena.dev.modular_avatar.core.editor.MergeAnimatorProcessor.OnPreprocessAvatar (UnityEngine.GameObject avatarGameObject, nadena.dev.modular_avatar.core.editor.BuildContext context) [0x000b5] in .\Packages\nadena.dev.modular-avatar\Editor\MergeAnimatorProcessor.cs:89
at nadena.dev.modular_avatar.core.editor.plugin.MergeAnimatorPluginPass.Execute (nadena.dev.ndmf.BuildContext context) [0x00000] in .\Packages\nadena.dev.modular-avatar\Editor\PluginDefinition\PluginDefinition.cs:177
at nadena.dev.ndmf.Pass
1[T].nadena.dev.ndmf.IPass.Execute (nadena.dev.ndmf.BuildContext context) [0x00000] in .\Packages\nadena.dev.ndmf\Editor\API\Fluent\Pass.cs:64 at nadena.dev.ndmf.ConcretePass.Execute (nadena.dev.ndmf.BuildContext context) [0x00000] in .\Packages\nadena.dev.ndmf\Editor\API\Solver\PluginResolver.cs:36 at nadena.dev.ndmf.BuildContext.RunPass (nadena.dev.ndmf.ConcretePass pass) [0x00124] in .\Packages\nadena.dev.ndmf\Editor\API\BuildContext.cs:337 at System.Collections.Generic.Dictionary
2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0at nadena.dev.modular_avatar.core.editor.MergeAnimatorProcessor.MergeSingle (nadena.dev.modular_avatar.core.editor.BuildContext context, nadena.dev.modular_avatar.animation.AnimatorCombiner session, nadena.dev.modular_avatar.core.ModularAvatarMergeAnimator merge) [0x00071] in .\Packages\nadena.dev.modular-avatar\Editor\MergeAnimatorProcessor.cs:153
at nadena.dev.modular_avatar.core.editor.MergeAnimatorProcessor.ProcessLayerType (nadena.dev.modular_avatar.core.editor.BuildContext context, VRC.SDK3.Avatars.Components.VRCAvatarDescriptor+AnimLayerType layerType, System.Collections.Generic.List
1[T] toMerge) [0x00140] in .\Packages\nadena.dev.modular-avatar\Editor\MergeAnimatorProcessor.cs:128 at nadena.dev.modular_avatar.core.editor.MergeAnimatorProcessor.OnPreprocessAvatar (UnityEngine.GameObject avatarGameObject, nadena.dev.modular_avatar.core.editor.BuildContext context) [0x000b5] in .\Packages\nadena.dev.modular-avatar\Editor\MergeAnimatorProcessor.cs:89 at nadena.dev.modular_avatar.core.editor.plugin.MergeAnimatorPluginPass.Execute (nadena.dev.ndmf.BuildContext context) [0x00000] in .\Packages\nadena.dev.modular-avatar\Editor\PluginDefinition\PluginDefinition.cs:177 at nadena.dev.ndmf.Pass
1[T].nadena.dev.ndmf.IPass.Execute (nadena.dev.ndmf.BuildContext context) [0x00000] in .\Packages\nadena.dev.ndmf\Editor\API\Fluent\Pass.cs:64at nadena.dev.ndmf.ConcretePass.Execute (nadena.dev.ndmf.BuildContext context) [0x00000] in .\Packages\nadena.dev.ndmf\Editor\API\Solver\PluginResolver.cs:36
at nadena.dev.ndmf.BuildContext.RunPass (nadena.dev.ndmf.ConcretePass pass) [0x00124] in .\Packages\nadena.dev.ndmf\Editor\API\BuildContext.cs:337
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