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Build procedure hangs up in PrefabUtility.SaveAsPrefabAsset() called from VRCSDK
It doesn't happen always but often.
Environment
NDMF v1.2.0
VRCSDK v3.4.0
VRChat Creator Companion v2.1.4
It seems that unpacking prefabs prevents this problem. (Unfortunately, I don't know why it works.)
I think this is caused by VRCSDK or Unity, but adding a workaround or notice in the document will be helpful for developers.
The text was updated successfully, but these errors were encountered:
How to reproduce
PrefabUtility.SaveAsPrefabAsset()
called from VRCSDKEnvironment
It seems that unpacking prefabs prevents this problem. (Unfortunately, I don't know why it works.)
I think this is caused by VRCSDK or Unity, but adding a workaround or notice in the document will be helpful for developers.
The text was updated successfully, but these errors were encountered: