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Currently wrappers are only generated for the core engine, and they all end up in the Klawr.UnrealEngine assembly. Wrappers for game modules should go into a separate assembly, perhaps Klawr.Game. The tricky part is that the native wrappers for game modules will have to be built outside the KlawrRuntimePlugin.
The text was updated successfully, but these errors were encountered:
Currently wrappers are only generated for the core engine, and they all end up in the Klawr.UnrealEngine assembly. Wrappers for game modules should go into a separate assembly, perhaps Klawr.Game. The tricky part is that the native wrappers for game modules will have to be built outside the KlawrRuntimePlugin.
The text was updated successfully, but these errors were encountered: