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I had great fun building and writing a game for the open source Uzebox games console. Today I got to thinking about what sort of spec and form a Uzebox successor, or at least another fully open source console platform like the Uzebox might have and thats how I've ended up here when I found FabGL.
I see there are a few boards which are capable of running FabGL but most of them don't see to be available any more except for the Lilygo FabGL VGA32. Is there a better board for running FabGL thats currently available to order from the UK?
None of the boards I see listed on https://github.com/fdivitto/FabGL/wiki/Boards seem to be intended for gaming, non of them feature any joystick ports unless you can get a Bluetooth game controller working.
Have you considered creating an open source console and API similar to the Uzebox by creating an affordable board with a couple (or 4) SNES or Playstation style controller sockets (Uzebox and Commander X16 opted for SNES) and creating a simple bootloader/menu system for loading games from TF/SD card? It seems that FabGL already provides most of what is required for a 2D games engine.
Had you heard of the Uzebox before I posted this?
uzebox.org
The text was updated successfully, but these errors were encountered:
I had great fun building and writing a game for the open source Uzebox games console. Today I got to thinking about what sort of spec and form a Uzebox successor, or at least another fully open source console platform like the Uzebox might have and thats how I've ended up here when I found FabGL.
I see there are a few boards which are capable of running FabGL but most of them don't see to be available any more except for the Lilygo FabGL VGA32. Is there a better board for running FabGL thats currently available to order from the UK?
None of the boards I see listed on https://github.com/fdivitto/FabGL/wiki/Boards seem to be intended for gaming, non of them feature any joystick ports unless you can get a Bluetooth game controller working.
Have you considered creating an open source console and API similar to the Uzebox by creating an affordable board with a couple (or 4) SNES or Playstation style controller sockets (Uzebox and Commander X16 opted for SNES) and creating a simple bootloader/menu system for loading games from TF/SD card? It seems that FabGL already provides most of what is required for a 2D games engine.
Had you heard of the Uzebox before I posted this?
uzebox.org
The text was updated successfully, but these errors were encountered: