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Espejar trula colisiones y posiciones #133

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asanzo opened this issue Feb 27, 2015 · 0 comments
Open

Espejar trula colisiones y posiciones #133

asanzo opened this issue Feb 27, 2015 · 0 comments

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@asanzo
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asanzo commented Feb 27, 2015

miActor = new MiActor();
miActor.espejado = true;
miActor.x = 0;
miActor.y = 0;
miActor.colisiona_con_un_punto(0,0);
false

Esto lo ví como consecuencia de notar que miActor.izquierda, derecha, arriba y abajo se invierten. Esto genera problemas que no analicé del todo....

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