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miActor = new MiActor(); miActor.espejado = true; miActor.x = 0; miActor.y = 0; miActor.colisiona_con_un_punto(0,0); false
Esto lo ví como consecuencia de notar que miActor.izquierda, derecha, arriba y abajo se invierten. Esto genera problemas que no analicé del todo....
The text was updated successfully, but these errors were encountered:
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miActor = new MiActor();
miActor.espejado = true;
miActor.x = 0;
miActor.y = 0;
miActor.colisiona_con_un_punto(0,0);
false
Esto lo ví como consecuencia de notar que miActor.izquierda, derecha, arriba y abajo se invierten. Esto genera problemas que no analicé del todo....
The text was updated successfully, but these errors were encountered: