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The RenderInterface does crash in line 136- glDrawElements. (Called when using the debugger, when pressing the "Outline" button). Both the indices and the vertices array seem to be correct though.
I am using msvc 2015 and SFML 2.2
The text was updated successfully, but these errors were encountered:
Not sure; I'm using GCC and able to compile SFML 2.2 correctly. I just recently fixed the samples, if that's what you're talking about. If you're interested, pull from the branch "modified". It probably won't solve your problems though.
The RenderInterface does crash in line 136- glDrawElements. (Called when using the debugger, when pressing the "Outline" button). Both the indices and the vertices array seem to be correct though.
I am using msvc 2015 and SFML 2.2
The text was updated successfully, but these errors were encountered: