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As the screenshot above, dxdispatch tool can't run RealESRGAN_x4plus_fp16_t1024_torchscript.onnx model. I have located the root cause is: IDMLBindingTable::BindTemporaryResource will fail and remove dml device, maybe because the temporary resource size is too big (6 GB). The DirectML Debug Layer Tool will report:
@fdwr I reproduced this issue with dxdispatch tool, this should be a native issue.
The text was updated successfully, but these errors were encountered:
And to clarify, this GPU had 8GB total, right?
Sorry, something went wrong.
The GPU is NVIDIA GeForce GT 1030 with 17.9 GB total memory.
Edition Windows 11 Pro Version 22H2 Installed on 3/6/2023 OS build 22621.3007 Experience Windows Feature Experience Pack 1000.22681.1000.0
Notice that creating the temporary committed resource can succeed, but binding it fails.
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As the screenshot above, dxdispatch tool can't run RealESRGAN_x4plus_fp16_t1024_torchscript.onnx model. I have located the root cause is: IDMLBindingTable::BindTemporaryResource will fail and remove dml device, maybe because the temporary resource size is too big (6 GB).
The DirectML Debug Layer Tool will report:
@fdwr I reproduced this issue with dxdispatch tool, this should be a native issue.
The text was updated successfully, but these errors were encountered: