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Support generating radiance/irradiance for PBR IBL #186

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walbourn opened this issue Jul 5, 2020 · 1 comment
Open

Support generating radiance/irradiance for PBR IBL #186

walbourn opened this issue Jul 5, 2020 · 1 comment
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tools Applies to texconv, texdiag, texassemble, etc.

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@walbourn
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walbourn commented Jul 5, 2020

The PRBEffect in DirectX Tool Kit implements Physically Based Rendering with an Image-Based Lighting solution that relies on two pre-filtered cubemaps: a radiance map and an irradiance map.

While there are various tools and modifications of existing tools to support this, it would be nice to have a texpbr tool to generate these as part of DirectXTex.

See AMD Cubemapgen for physically-based rendering, Lys, cmft, and IBLBaker

@walbourn walbourn added the tools Applies to texconv, texdiag, texassemble, etc. label Jul 5, 2020
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walbourn commented Jul 5, 2020

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