{"payload":{"header_redesign_enabled":false,"results":[{"id":"155796641","archived":false,"color":"#f34b7d","followers":1730,"has_funding_file":false,"hl_name":"microsoft/ShaderConductor","hl_trunc_description":"ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages","language":"C++","mirror":false,"owned_by_organization":true,"public":true,"repo":{"repository":{"id":155796641,"name":"ShaderConductor","owner_id":6154722,"owner_login":"microsoft","updated_at":"2023-01-13T15:18:42.358Z","has_issues":true}},"sponsorable":false,"topics":["opengl","metal","compiler","graphics","vulkan","glsl","shader","spir-v","hlsl","d3d12","d3d11","opengl-es","d3d9","d3d10","dxil"],"type":"Public","help_wanted_issues_count":3,"good_first_issue_issues_count":0,"starred_by_current_user":false}],"type":"repositories","page":1,"page_count":1,"elapsed_millis":110,"errors":[],"result_count":1,"facets":[],"protected_org_logins":[],"topics":null,"query_id":"","logged_in":false,"sign_up_path":"/signup?source=code_search_results","sign_in_path":"/login?return_to=https%3A%2F%2Fgithub.com%2Fsearch%3Fq%3Drepo%253Amicrosoft%252FShaderConductor%2B%2Blanguage%253AC%252B%252B","metadata":null,"csrf_tokens":{"/microsoft/ShaderConductor/star":{"post":"WDPOJxEJB8Kdkleg0hrCJjE7J6BvvGBY3vQyGeE5waOdGRVxfhegI4lpHU1ojx82B9dsxyPq91ni4VnwERceog"},"/microsoft/ShaderConductor/unstar":{"post":"PHuFseBrwuRRvOrkDoOBkfZm_VRHBKVJ8WUQUABj0A7VtJ_Z5IRl3CkUCMoOSc-KKTuVLaQg8YLNuaw2gal5Uw"},"/sponsors/batch_deferred_sponsor_buttons":{"post":"44R5mgZd_RwINlp-IuTfL3hF7EHuWhXfjk8QC5ELdNlfpHgjY7c9qvzEmtgj1PNRReI6Uudt45y5kQMj1VpIGw"}}},"title":"Repository search results"}