You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When a possessed object (a.k.a table) hits a wall, it bounces off, but it doesn't bounce like a ball or real-world object would. A ball in real life would:
| /
| /
|O
| \
| \|
But in the game it just bounces in the direction it came from:
| / /|
| |/ /
| O O
|
|
This should be fixed so bouncing is more realistic and when a table misses you and bounce off a wall, it doesn't just fly backwards, contrary to what the player would expect.
The text was updated successfully, but these errors were encountered:
When a possessed object (a.k.a table) hits a wall, it bounces off, but it doesn't bounce like a ball or real-world object would. A ball in real life would:
But in the game it just bounces in the direction it came from:
This should be fixed so bouncing is more realistic and when a table misses you and bounce off a wall, it doesn't just fly backwards, contrary to what the player would expect.
The text was updated successfully, but these errors were encountered: