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If IsLocal is already used as a boolean in the controller, OSCmooth should not add it as an additional float parameter as the duplicate parameter breaks the controller. If the type must be a float, and the controller already contains it as a bool, OSCsmooth MUST not only update the type of the existing parameter, it must also walk the entire controller (including sub-state machines) updating the type of every transition condition using IsLocal to swap it from a boolean condition to a float condition.
The text was updated successfully, but these errors were encountered:
SenkyDragon
changed the title
Everything breaks if IsLocal already exists in the animator as a type other than bool
Everything breaks if IsLocal already exists in the animator as a bool (rework)
Feb 2, 2024
If IsLocal is already used as a boolean in the controller, OSCmooth should not add it as an additional float parameter as the duplicate parameter breaks the controller. If the type must be a float, and the controller already contains it as a bool, OSCsmooth MUST not only update the type of the existing parameter, it must also walk the entire controller (including sub-state machines) updating the type of every transition condition using IsLocal to swap it from a boolean condition to a float condition.
The text was updated successfully, but these errors were encountered: