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Vehicle marker scaling #50

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roata opened this issue Oct 12, 2019 · 2 comments
Open

Vehicle marker scaling #50

roata opened this issue Oct 12, 2019 · 2 comments
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enhancement New feature or request hacktoberfest https://hacktoberfest.digitalocean.com/ help wanted Extra attention is needed ux User experience, design, aesthetics
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@roata
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roata commented Oct 12, 2019

Our vehicle markers are always of the same size, regardless of the zoom level.

High-level overview:
image

Detailed view:
image

Markers should be smaller when we're looking at a high-level view, and bigger when we zoom in. At some point, when hundreds of vehicles will be tracked - the map will turn into a "sea of red", which is not informative in any way.

@roata roata added enhancement New feature or request help wanted Extra attention is needed ux User experience, design, aesthetics hacktoberfest https://hacktoberfest.digitalocean.com/ labels Oct 12, 2019
@iamandrewluca
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@roata roata added this to the v1.1.0 milestone Oct 12, 2019
@roata
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roata commented Oct 12, 2019

Yeah, I guess that would be even better, though I am not sure how it would look like in a dynamic setting. If we're looking at buildings, that's alright, but we're dealing with moving targets, I wonder how the clusters will behave in this case :-)

@roata roata closed this as completed Oct 12, 2019
@roata roata reopened this Oct 12, 2019
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Labels
enhancement New feature or request hacktoberfest https://hacktoberfest.digitalocean.com/ help wanted Extra attention is needed ux User experience, design, aesthetics
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