Replies: 2 comments 3 replies
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Hmm... that's unfortunate. I'm not sure what exactly could be happening here. I'll need to spend some more time on this and see if I can reproduce this locally for debugging. Thanks for reporting though! I'll try to release a patch soon, this is quite important a use-case because the first load on the page needs to be persistent. |
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In the latest version, I'm doing 3 runs on the canvas and take the common pixels. It doesn't seem to be slow at all, so hope that fixes the immediate issue. Please verify if you could. |
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When clicking the direct link to thumbmarkjs.com from README, it shows a different
commonImageDataHash
than what I get when I copy-paste the link in a new tab. Everything else is same. Here's the diff link.Is that a load bug, as in calculating the canvas hash before the full body is loaded? Or a problem with the library?
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