Collection of PLC automation programs and projects with comprehensive notes and documentation for learning and development.
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Updated
Jun 12, 2024
Collection of PLC automation programs and projects with comprehensive notes and documentation for learning and development.
This project tries to simulate fluid dynamics, and fluid viscosity.
Author's implementation of SIGGRAPH 2024 paper, "Velocity-Based Monte Carlo Fluids"
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
Fluid-Structure Interaction Analysis Using FEM and UVLM
An open-source tribute to the macOS Drift screensaver
Reference implementation for the Hasegawa-Wakatani model of plasma turbulence inside nuclear fusion reactors in two dimensions
Freely Coupled Lattice Boltzmann Code
Implementation of the 12 steps approach to the Navier-Stokes equations, essential for simulating fluid dynamics.
Fluid Simulation based on Jos Stam's paper Real-Time Fluid Dynamics for Games
Code for plasma fluid simulation of streamer discharges
This code deals with incompressible fluids and implements the collocated grid MAC method using a uniform cartesian grid. It discretizes space using second-order central differencing and time using a first-order explicit Euler method. For pressure calculation, it implements the Red-Black SOR method.
A 2d Flip/Pic solver implemented in C++ following "Fluid simulation for computer graphics" by Robert Bridson
Implementations of different fluid dynamic solvers in C++
A code for fast, massively-parallel direct numerical simulations (DNS) of canonical flows
DNS Compressible Navier-Stokes Equation solver with Finite Difference Schemes spatially and 2nd-order Adams-Bashforth and 3rd-order Range-Kutta temporally
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