🎮 Open-source, cross-platform game engine designed to be used by everyone.
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Updated
Jun 12, 2024 - JavaScript
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
🎮 Open-source, cross-platform game engine designed to be used by everyone.
Free, easy, portable audio engine for games
The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
A Future-oriented Adventure Game Framework based on React & Pixi.js. Docs: https://avgjs.github.io/docs/
A feature packed and fully commented Super Mario engine for GameMaker: Studio 1.4.
Efficient, internationalized, multi-effects text renderer for GameMaker
A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
A fangame of Geometry Dash made in GameMaker:Studio 2
Comprehensive cross-platform input for GameMaker
A rewrite of the GameMaker Classic engine runners with additional tooling
A Hunger Games-like simulator game in which you throw people into an arena and watch them battle!
Mega Man GameMaker Studio 1.4.1760 Engine
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
Data format converters for GameMaker LTS 2022
A dictionary for people moving from GM:S to Godot
A classic Sonic framework for GameMaker
A curated list of awesome libraries, snippets, guides, and projects for GameMaker.
Created by Mark Overmars
Released November 5, 1999