Imagine: 3D Environment Engine
-
Updated
Nov 22, 2017 - C++
Imagine: 3D Environment Engine
Menu based color and texture Rendering using OpenGL 3.x
This project is intended to showcase the knowledge gained in the Computer Graphics course. The technology used is javascript, HTML5 and webGL2.
Just a simple demo which displays a sphere
An example of using a 3D GLSL shader with a Three.js Object3D
Implementation of a Voronoi diagram in C++ using the SFML library and a fragment shader in GLSL
Offline shader compiler with SPIR-V reflection support.
GLSL Letters animation.
empty3.one
Simple viz tool to explore Mandelbrot’s fractal - this version uses a shader (GLSL)
OpenGL Graphics Engine with various scenes and games.
SGLick is a tool built on top of OpenGL to facilitate development.
山东大学计算机图形学第二个实验(实验三),实验目标是在房间内绘制桌子、椅子、地球仪、花瓶以及一个obj模型,并实现点光源、平行光源,利用光照模型渲染物体,绘制影子
Chip-8 Emulator in WASM, WebGPU
GLSL Shader for a static planetary atmosphere. Visit https://michaeljfang.github.io/atmosphere-shader/ for a demo.
This Wordpress plugin enables a shortcode that can be used to add a gallery with OneShader shaders to your Worpress site.
A 2.3kb WebGL mandelbrot viewer.
A shader that visualises a ball on an infinite plane with a point light orbiting above it, using raymarching. The shader is called using sfml.
A basic Ray-Marcher written in GLSL.
Add a description, image, and links to the glsl-shader topic page so that developers can more easily learn about it.
To associate your repository with the glsl-shader topic, visit your repo's landing page and select "manage topics."