Ready-to-use Animation libraries to retarget to bones in Godot4
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Updated
Jun 11, 2024
Ready-to-use Animation libraries to retarget to bones in Godot4
A web-based game to teach people how to sail
This repository showcases a React-based metaverse portfolio featuring a 3D avatar guide, Blender-created office environment, GSAP animations, PWA optimization, Webpack configuration, and live deployment on pulkitmathur.me.
Example code for article - Creating Animated Avatar for your Portfolio Website Using Ready Player, Mixamo, Next.js & React Three Fiber
3d portfolio made with Three.js, React Three Fiber, Vite, Yarn, Mixamo, Blender, TailwindCSS
Animations were applied to the character in a React application using Three.js and Mixamo integration. The process involved combining the graphic capabilities of Three.js with the animation resources from Mixamo to bring dynamic and lively movements to the character.
Unity 3D Virtual Environment with Virtual Agents
3D animation editor (with ai mocap, mixamorig)
Game Engine
Godot GDScript Prototype 1
Utilizing 3D models from Mixamo is a dynamic and immersive digital experience. Mixamo, a platform specializing in character animation and 3D assets, provides a versatile library of animated characters and motions. In this Unity project, Mixamo's 3D models are seamlessly integrated, enhancing the visual appeal and interactivity of virtual env.
3D multilingual chatbot with interactive gestures, contextual conversations, persistent chat history, and personalized medical and mental health support.
Convert a set of mixamo animations to an animation library usable in godot 4.
Add a description, image, and links to the mixamo topic page so that developers can more easily learn about it.
To associate your repository with the mixamo topic, visit your repo's landing page and select "manage topics."