A variety of examples showing how to use Physics with Hand Tracking.
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Updated
Apr 6, 2020 - C#
A variety of examples showing how to use Physics with Hand Tracking.
Dolphin Wii/Gamecube Emulator optimized for full support on the Oculus Quest 2 based off of Dolphin MMJR
Android APK installer using device owner privilege
First VR project - archery simulation
Virtual Reality & Augmented Reality Diploma by 412Labs funded by The U.S. Embassy in Cairo
Project 1 during AGI 2022 at KTH during autumn 2022 - DH2413 Advanced Graphics and Interaction
Research project during DM2799 Advanced Projectcourse at KTH during autumn 2022.
Bachelor thesis project for 3D graphs rendering in VR with Unreal Engine 4.27.
VR Passthrough Bowling Game- Week 2 of XR Bootcamp Prototyping
A batch file full of useful tools to use for Quest 1 and 2!
An app that enables wireless ADB from within a Meta Quest device without requiring a USB cable.
Dodge Ball is a VR single-player game which is developed for Oculus devices
VR School is an e-learning application built for Oculus devices
This project serves as an introduction for developing VR applications in Unity, covering topics such as scripting, VR controls, lighting, materials, skyboxes and transforms. This was the first homework assignment for the Introduction to XR Systems course (521293A).
A VR racing game where the objective is to drive a toy car and hit as many mech robots as possible. This was the third homework assignment / final project for the Introduction to XR Systems course (521293A).
An art inspector is tasked to identify and organize real art pieces from the fake ones by using a special magnifying glass. This project covers the topics of render textures, translations, rotations using quaternions, and grabbing objects in VR. This was the second homework assignment for the Introduction to XR Systems course (521293A).
Optimise, without meta, add features and improve your oculus experience
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