2048 game remade with osu-framework
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Updated
Mar 31, 2019 - Visual Basic
2048 game remade with osu-framework
impaired vision sheet music reader inspired by MagniPy, built with osu-framework
An easy wrapper for osu API.
A game made to take a jab at Mobile Rhythm Games and the hololive fan community
The osu API wrapper written in Java
A desktop implementation of 0x40 Hues from the 0x40 Hues project
A framework source code for osu!droid
An osu! beatmapset request client with Twitch integration
A free and open-source, community-powered based on circular-lane-style gameplay powered by the osu!framework.
Open-source HoloCure launcher and mod loader written in C# using osu!framework; efficient, fast, and powerful alternative to the official launcher.
Fanmade game client of "A Dance of Fire and Ice" (ADOFAI).
Mapperator is a library meant for efficient beatmap pattern search and beatmap construction based on features like rhythm and distance
❧ The best private cheat on OSU | MIT License
C# framework for reading and customising values read from osu! memory.
Upcoming rhythm game using Osu!Framework, currently in heavy development
Implementation of osu!framework's Bindable concept in Kotlin Multiplatform.
🕹 A custom ruleset for osu!lazer that adds a playable gameboy.
An osu! ruleset mimicking Genshin Impact's Ballads of Breeze mini-game.
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