A desktop application for node-based procedural terrain generation.
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Updated
Jun 12, 2024 - C++
A desktop application for node-based procedural terrain generation.
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Simple and flexible programming language for applications development
A fantasy name generator that does not use pre-made lists of names
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
CityEngine is a 3D city modeling software for urban design, visual effects, and VR/AR production. With its C++ SDK you can create plugins and standalone apps capable to execute CityEngine CGA procedural modeling rules.
Experimental Procedurally Generated C#/Unity/Azure MMO
Procedural equirectangular texture generator
A Collection of Incredibly useful nodes for Geometry Nodes - Blender 4.1 & below.
Houdini recipe files repository.
Your next space adventure awaits in the web browser! CosmosJourneyer is an open-source procedural universe with seamless transitions between space and planet surfaces that makes space exploration accessible for everyone.
A fantasy lore generator useful for building fictional worlds
A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.
houdini hda tools focused on procedural modeling environments
node-based WebGL design tool
Convert Blender node groups to a Python add-on
Procedural vignette in Raylib.
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