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PCGExtendedToolkit

PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc) and pathfinding; and much more.

  • Updated Jun 11, 2024
  • C++

This project is a simulation of Braitenberg Vehicles, inspired by the thought experiments of the same name introduced by Valentino Braitenberg in his book "Vehicles: Experiments in Synthetic Psychology." Braitenberg Vehicles are simple agent-based robots that exhibit complex behaviors based on simple sensorimotor connections.

  • Updated Jun 9, 2024

Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++

  • Updated Jun 9, 2024
  • Nim

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