Houdini Engine Plugin for Unreal Engine.
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Updated
Jun 11, 2024 - C++
Houdini Engine Plugin for Unreal Engine.
Bringing a work-in-progress intelliSense to ye olde UnrealScript :)
Cognitive3D SDK for Unreal - Analytics for VR/AR/MR
🍷 Gracefully claim weekly free games and monthly content from Epic Store.
The open-source Roblox & UEFN alternative giving you freedom to own what you create. An all-in-one, real-time, collaborative game development platform built on Godot.
Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc) and pathfinding; and much more.
Blender addons that improve the game development workflow between Blender and Unreal.
Music & Rhythm-based FPS Aim Trainer
Unreal Engine AudioSpline Plugin. Provides a Spline with an AudioComponent attached that tries to move to the nearest point on the Spline to a target Actor.
Simple implementation of a Dependency Injector Plugin for Unreal Engine. Uses a Singleton instance to hold the registered objects.
This project is a simulation of Braitenberg Vehicles, inspired by the thought experiments of the same name introduced by Valentino Braitenberg in his book "Vehicles: Experiments in Synthetic Psychology." Braitenberg Vehicles are simple agent-based robots that exhibit complex behaviors based on simple sensorimotor connections.
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
Information and links about Epic's Unreal Engine including Verse programming language for UEFN, Unreal, Fortnite and the Metaverse along with UE5 and the UE6 convergence
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
Custom Movement using Mover on Unreal Engine 5.
Universal Unreal Engine VR Mod (4.8 - 5.4)
A Color Picker Widget for Unreal Engine. Made entirely using Blueprint for accessibility.
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