Voxel-based 3D modeling application
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Updated
Jun 1, 2024 - JavaScript
Voxel-based 3D modeling application
OpenVDB - Sparse volume data structure and tools
[WOLF] Vulkan Accelerated Render of GLTF - a fresnel based renderer
The project about Accumulation Space and Confidence computation on triangle mesh model.
A still very barebones game engine focused on voxels and data-oriented programming
Voxel / ray tracing template for the blog posts.
Voxel plugin for the Godot game engine!
A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination renderer powered by Rust, Vulkan and Bevy.
Yet another iteration of a voxel engine. It's in GDScript so it's cool.
Batch multidimensional indexing for pytorch
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Volumetric structures such as voxels and SDFs implemented in pytorch
Paint in 3D using solid shaded Voxels.
An application for parsing and converting maps of the game Teardown from binary format (.tdbin) to editable format (.xml, .vox)
Change detection between two LiDAR point clouds using voxelization. Highlight discrepancies in geometry and classification.
Robust characterization of inside and outside in periodic spaces.
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