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Essentially, be able to tell VRCX to watch the unity editors console instead of the games
This would be useful for working on persistence code in the editor
For future reference, the Unity editor logs are here on windows %LOCALAPPDATA%\Unity\Editor\Editor.log https://docs.unity3d.com/Manual/LogFiles.html
The text was updated successfully, but these errors were encountered:
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Essentially, be able to tell VRCX to watch the unity editors console instead of the games
This would be useful for working on persistence code in the editor
For future reference, the Unity editor logs are here on windows
%LOCALAPPDATA%\Unity\Editor\Editor.log
https://docs.unity3d.com/Manual/LogFiles.html
The text was updated successfully, but these errors were encountered: