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Split Grid Nodes into Essential and Non-Essential #7872

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shartte opened this issue May 19, 2024 · 1 comment
Open

Split Grid Nodes into Essential and Non-Essential #7872

shartte opened this issue May 19, 2024 · 1 comment

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@shartte
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shartte commented May 19, 2024

To avoid the explosion of grids that do not actually have any function, we should not create grids for nodes that do not actually have services if they're on their own in the grid.

This should prevent crafting cube multiblocks from bogging down servers when they're broken.

Example:

Building a maximum size crafting CPU (16x16x16) and removing one block might create roughly 4000 grids since all of the blocks devolve into their own individual grids.

@shartte
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shartte commented May 19, 2024

Alternate solution: Create the grid but only add it to the global tick handler if it actually has to tick.

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