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Booting up games like GTA5, Force the CPU down to 1100-1500MHZ instead of the usual 3000+, Turbo boost depends on temperature and monitoring that gives a sub 60 reading i.e 55-58C, as soon as the game is exited the CPU shoots back upto 3.5GHZ indicating thermal throttling wasn't the issue, GTA 5 isn't very demanding and runs comfortably on older PCs with worse specs. Running the same game in the same area with the same settings on vanilla windows 11 has the CPU consistently at 3.5+ compared to a sub 1.5 on atlas with higher temperatures indicating again they weren't a issue along with TDP draw.
Not even considering boosting, the CPU doesn't even reach base clock
Steps to reproduce
Launch a game with monitoring enabled
Expected behavior
CPU to sit at 3ish GHZ
Actual behavior
CPU underclocks to 1.5
Atlas Edition
Atlas for Windows 11 23H2
Desktop information
I3-10110U
GPU UHD 630
RAM 4GB DDR4
INTEL 512GB INTEL OPTANE M.2 SSD
Additional content
ALthough the boosting "should" be temporary the laptop almost always sits at 3+ GHz.
CPU doesn't even reach its baseclock of 2.5 and is stuck at 1.5 on game launch, similar problem observed on other games like ARMA3 aswell.
The text was updated successfully, but these errors were encountered:
crackedpotato007
changed the title
[BUG] - Intel turbo boost affected on atlasOS
[BUG] - Intel CPU clock speeds while gaming affected on atlasOS
Apr 16, 2024
Can you enable power-saving in the Atlas folder and see if it happens? If it doesn’t, then try using the High Performance power plan and see if it happens then.
If there's any more information about this, then feel free to respond under this comment. However, as it's not reproducible, and I can't see how it'd be related to Atlas, I'm going to have to close the issue.
Here are some things you can try:
Installing drivers
If you can't find them, use Windows Update drivers
Description
Booting up games like GTA5, Force the CPU down to 1100-1500MHZ instead of the usual 3000+, Turbo boost depends on temperature and monitoring that gives a sub 60 reading i.e 55-58C, as soon as the game is exited the CPU shoots back upto 3.5GHZ indicating thermal throttling wasn't the issue, GTA 5 isn't very demanding and runs comfortably on older PCs with worse specs. Running the same game in the same area with the same settings on vanilla windows 11 has the CPU consistently at 3.5+ compared to a sub 1.5 on atlas with higher temperatures indicating again they weren't a issue along with TDP draw.
Not even considering boosting, the CPU doesn't even reach base clock
Steps to reproduce
Expected behavior
CPU to sit at 3ish GHZ
Actual behavior
CPU underclocks to 1.5
Atlas Edition
Atlas for Windows 11 23H2
Desktop information
Additional content
ALthough the boosting "should" be temporary the laptop almost always sits at 3+ GHz.
CPU doesn't even reach its baseclock of 2.5 and is stuck at 1.5 on game launch, similar problem observed on other games like ARMA3 aswell.
The text was updated successfully, but these errors were encountered: