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Type_Chart.tscn
39 lines (30 loc) · 1.27 KB
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Type_Chart.tscn
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[gd_scene load_steps=4 format=2]
[sub_resource type="SpatialMaterial" id=1]
flags_unshaded = true
[sub_resource type="CylinderMesh" id=2]
material = SubResource( 1 )
radial_segments = 18
[sub_resource type="ViewportTexture" id=3]
viewport_path = NodePath("Viewport")
[node name="Spatial" type="Spatial"]
[node name="MeshInstance" type="MeshInstance" parent="."]
mesh = SubResource( 2 )
material/0 = null
[node name="Viewport" type="Viewport" parent="."]
size = Vector2( 1024, 1024 )
[node name="Camera" type="Camera" parent="Viewport"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 2, 0 )
projection = 1
size = 2.0
[node name="TextureRect" type="TextureRect" parent="."]
visible = false
margin_left = -100.0
margin_top = -100.0
margin_right = 100.0
margin_bottom = 100.0
texture = SubResource( 3 )
expand = true
stretch_mode = 6
[node name="Polygon2D" type="Polygon2D" parent="."]
polygon = PoolVector2Array( 0, -100, -36, -96, -68, -80, -88, -52, -100, -20, -100, 20, -88, 52, -68, 80, -36, 96, 0, 100, 36, 96, 68, 80, 88, 52, 100, 20, 100, -20, 88, -52, 68, -80, 36, -96 )
uv = PoolVector2Array( 0, -100, -36, -96, -68, -80, -88, -52, -100, -20, -100, 20, -88, 52, -68, 80, -36, 96, 0, 100, 36, 96, 68, 80, 88, 52, 100, 20, 100, -20, 88, -52, 68, -80, 36, -96 )