You see yourself trapped in a space base full of zombies, some weapons, and a flash light, can you survive to the control room?
This was a project that a used in Unity all that learn in the last months, and adds some new things as:
- Work with Animation, animation controller and Animation events
- Work with Draw Gizmo to debug
- Work with Raycast
- Work better with UI and Buttons
- Work with Enums (on Unity)
- And Try to play with Level Desing
I made this Game following the Complete C# Unity Game Developer 3D course from GameDevTv but I didn’t do exactly as in the course, I didn't use their 3d assets and I didn't use post Render because my main focus its learn how to code with unit.
I had an amazing time making this game, it's my biggest project by now and despite it doesn't have sounds I really think it's my best project on unity until now (12/2022)
Here's how the game its looking: