Pull requests: KhronosGroup/SPIRV-Cross
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MSL: Add option to force depth write in fragment shaders
#2331
opened May 21, 2024 by
aitor-lunarg
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Added support ccache for speedup compilation on Linux
#2267
opened Jan 17, 2024 by
GermanAizek
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Create a single CMake config package for all SPIRV-Cross targets
#2253
opened Jan 3, 2024 by
theblackunknown
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MSL: Implement geometry shaders using object and mesh stages.
#2200
opened Sep 15, 2023 by
js6i
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Fixed generating Metal shaders that make use of fragment barycentric coords
#2137
opened Apr 24, 2023 by
jay3d
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