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This repository has been archived by the owner on Aug 10, 2020. It is now read-only.

Releases: KorikaDEV/KorikasAvatarPlugin

Bugfixes for Unity 2018 and the SDK2

25 May 18:15
1d93169
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KAP should work now for Unity 2018.4.20 and the VRCSDK2-2020.05.12.10.37
Other things that also have been done:

  • Removed BeatFinder, cause of it beeing broken and deprecated
  • Added a FixedJointAdder to the Extras-Window, that automatically creates a FixedJoint for each hand

Fixes and a few more features :D

04 Jan 15:42
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  • resize your avatars with meter values
  • the hole project has a new name ("KorikasAvatarPlugin")
  • the animations, that are generated arent empty anymore
  • BeatFinder applys the animation after generating
  • you can now add DynamicBoneCollider to both hand through one click and edit them
  • you can apply all DynamicBoneCollider to every DynamicBone on your avatar through one click
  • BeatFinder animations are having their own folder now
  • the KAPAvatars window stays open after you restart Unity
  • the AvatarStructureGenerator has its own ProgressBar
  • many other fixes and so on...

listing avatars and manage them

19 Aug 08:54
3d63595
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added features:

  • set your viewpoint with a gameobject
  • sort avatar folders / reveal them
  • list all of your avatars and manage them there

some patches

31 Jul 12:07
190fb43
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Have fun with the new release!

Here are the changes:

  • the cat auto-visemes do work now!
  • the displaying gestures function aims for the animations in a different way now, so that you can rename them
  • the generate structure feature asks you for saving the scene, before generating

BeatFinder

28 Jun 07:26
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Have fun with the new release!

Here are the changes:

  • added BeatFinder feature, that let you create a prefab, thats animated on a song, with a Audacity BeatFinder TXT file
  • optimized some stuff
  • resizeable window

Lets try this...

11 Jun 11:43
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First release, with a lot of bugs and other stuff, you might not like.
But anyways. You can generate a structure for your avatar, test your animations and copy components like Particle Systems, GameObjects and Dynamic Bones.

Have fun and share it with your friends, to make their and your life easier!