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A standalone waypoint system you can use across worlds.

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MintLily/Waypoints

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Waypoints

A standalone waypoint system you can use across worlds.

MelonLoader

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Prerequisites

MelonLoader: v0.5.4 (Alpha)
Game: VRChat build 1190+
Mod: UIExpansionKit v1.0.1+

Preview

Preview

Changing the name of your waypoint also supports rich text for all the coloring you want.
Rich Text Preview

MelonPreferences (Default Values)

[Waypoints]
Name_1 = "Waypoint 1"
Waypoint_1 = "0 0 0"
Rotation_1 = "0 0 0 0"
Name_2 = "Waypoint 2"
Waypoint_2 = "0 0 0"
Rotation_2 = "0 0 0 0"
Name_3 = "Waypoint 3"
Waypoint_3 = "0 0 0"
Rotation_3 = "0 0 0 0"
Name_4 = "Waypoint 4"
Waypoint_4 = "0 0 0"
Rotation_4 = "0 0 0 0"
Name_5 = "Waypoint 5"
Waypoint_5 = "0 0 0"
Rotation_5 = "0 0 0 0"
Name_6 = "Waypoint 6"
Waypoint_6 = "0 0 0"
Rotation_6 = "0 0 0 0"
Name_7 = "Waypoint 7"
Waypoint_7 = "0 0 0"
Rotation_7 = "0 0 0 0"
Name_8 = "Waypoint 8"
Waypoint_8 = "0 0 0"
Rotation_8 = "0 0 0 0"
Name_9 = "Waypoint 9"
Waypoint_9 = "0 0 0"
Rotation_9 = "0 0 0 0"
Name_10 = "Waypoint 10"
Waypoint_10 = "0 0 0"
Rotation_10 = "0 0 0 0"
Name_11 = "Waypoint 11"
Waypoint_11 = "0 0 0"
Rotation_11 = "0 0 0 0"
Name_12 = "Waypoint 12"
Waypoint_12 = "0 0 0"
Rotation_12 = "0 0 0 0"

Name and Rotation Variables are hidden in-game from UIX

Change Log

v1.1.0

  • Added Reset All Waypoints function
  • Update Risky Functions
    • Removed emmVRC Network URL checks
    • Worlds that are FriendsOnly, InviteOnly, or InvitePlus will allow risky functions
  • Updated ML & Mod references

v1.0.0

  • Initial Release