Releases: Superbstingray/UdonPlayerPlatformHook
Releases · Superbstingray/UdonPlayerPlatformHook
UdonPlatformHook.v1.5
v1.0 -> v1.23
- Full fix for hookable platforms with stations on them. They now work as expected.
- Will now work with CyanEmu / ClientSim.
- Check to prevent null errors when building / leaving the world.
- Player will now correctly move relative to objects that are being scaled.
- Small change to how the script averages velocity.
- Other minor fixes.
- Change to the way the ReduceIKDrift setting functions to make it work better overall / with the VRC IK 2.0 update.
v1.23 -> v1.5
- Fix for Main and Quick menu pause options for the updated VRC menu.
- Fixed Bug with jumping sometimes not working with ReduceIKDrift enabled.
- Fixed bug with ReduceIKDrift not working under certain circumstances.
- General code rewrite. Minor optimizations.
- Removed some unused/unnecessary variables.
- Fixed null Player error on Start for editor play mode.
- Minor Optimizations
- Fix for Main and Quick menu pause options for the updated VRC menu again
UdonPlatformHook.v1.4
v1.0 -> v1.23
- Full fix for hookable platforms with stations on them. They now work as expected.
- Will now work with CyanEmu / ClientSim.
- Check to prevent null errors when building / leaving the world.
- Player will now correctly move relative to objects that are being scaled.
- Small change to how the script averages velocity.
- Other minor fixes.
- Change to the way the ReduceIKDrift setting functions to make it work better overall / with the VRC IK 2.0 update.
v1.23 -> v1.4
- Fix for Main and Quick menu halt/pause options for the new VRC menu.
- Fixed Bug with jumping sometimes not working with ReduceIKDrift enabled.
- Fixed bug with ReduceIKDrift not working under certain circumstances.
- General code rewrite. Minor optimizations.
- Removed some unused/unnecessary variables.
- Fixed null Player error on Start for editor play mode.
UdonPlatformHook.v1.37
- v1.0 -> v1.23
- Full fix for hookable platforms with stations on them. They now work as expected.
- Will now work with CyanEmu / ClientSim.
- Check to prevent null errors when building / leaving the world.
- Player will now correctly move relative to objects that are being scaled.
- Small change to how the script averages velocity.
- Other minor fixes.
- Change to the way the ReduceIKDrift setting functions to make it work better overall / with the VRC IK 2.0 update.
v1.37
- Fix for Main and Quick menu halt/pause options for the new VRC menu.
- Fixed Bug with jumping sometimes not working with ReduceIKDrift enabled.
- Fixed bug with ReduceIKDrift not working under certain circumstances.
- General code rewrite. Minor optimizations.
- Removed some unused/unnecessary variables.
- Updated ReadMe
UdonPlatformHook.v1.35
- v1.0 -> v1.23
- Full fix for hookable platforms with stations on them. They now work as expected.
- Will now work with CyanEmu / ClientSim.
- Check to prevent null errors when building / leaving the world.
- Player will now correctly move relative to objects that are being scaled.
- Small change to how the script averages velocity.
- Other minor fixes.
- Change to the way the ReduceIKDrift setting functions to make it work better overall / with the VRC IK 2.0 update.
v1.35
- Fix for Main and Quick menu halt/pause options for the new VRC menu.
- Fixed Bug with jumping sometimes not working with ReduceIKDrift enabled.
- Fixed bug with ReduceIKDrift not working under certain circumstances.
- General code rewrite. Minor optimizations.
- Removed some unused/unnecessary variables.
UdonPlatformHook.v1.22
- 1.0
- Full fix for hookable platforms with stations on them. They now work as expected.
- Will now work with CyanEmu / ClientSim.
- 1.1
- Check to prevent null errors when building / leaving the world.
- Player will now correctly move relative to objects that are being scaled.
- 1.2
- Small change to how the script averages velocity.
- Other minor fixes.
1.21 > 1.22
- Change to the way the ReduceIKDrift setting functions to make it work better overall / with the VRC IK 2.0 update.
- Made with UdonSharp so it is now a dependency.
-
- VRChat-Community / Merlins Udon Sharp (v0.20.3)+
-
- VRCSDK3-Udon (v.2022.02.16.19.13)+
UdonPlatformHook.v1.3
- v1.0 -> v1.23
- Full fix for hookable platforms with stations on them. They now work as expected.
- Will now work with CyanEmu / ClientSim.
- Check to prevent null errors when building / leaving the world.
- Player will now correctly move relative to objects that are being scaled.
- Small change to how the script averages velocity.
- Other minor fixes.
- Change to the way the ReduceIKDrift setting functions to make it work better overall / with the VRC IK 2.0 update.
v1.3
- Fix for Main and Quick menu halt/pause options for the new VRC menu.
- Fixed Bug with jumping sometimes not working with ReduceIKDrift enabled.
- Fixed bug with ReduceIKDrift not working under certain circumstances.
- Removed some unused variables.
UdonPlatformHook.v1.21
- 1.0
- Full fix for hookable platforms with stations on them. They now work as expected.
- Will now work with CyanEmu / ClientSim.
- 1.1
- Check to prevent null errors when building / leaving the world.
- Player will now correctly move relative to objects that are being scaled.
- 1.2
- Small change to how the script averages velocity.
- Other minor fixes.
1.21
- Update to the way the ReduceIKDrift setting functions to make it work with the VRChat IK 2.0 update.
- Made with UdonSharp so it is now a dependency.
-
- VRChat-Community / Merlins Udon Sharp (v0.20.3)+
-
- VRCSDK3-Udon (v.2022.02.16.19.13)+
UdonPlayerPlatformHook.v1.2
1.0
- Full fix for hookable platforms with stations on them. They now work as expected.
- Option to reduce IK drift so Avatars don't unnaturally IK drift / IK walk.
- Setting to not interrupt players using their menu.
- Will now work with CyanEmu / ClientSim.
1.1
- Minor change to how the ReduceIKDrift option functions.
- Check to prevent null errors when building / leaving the world.
- Player will now correctly move relative to objects that are being scaled.
- Fixed an issue where player velocity was being set on load.
1.2
- Prefab changed to use less GameObjects.
- Small change to how the script averages velocity.
- Other minor fixes.
- Made with UdonSharp so it is now a dependency.
-
- VRChat-Community / Merlins Udon Sharp (v0.20.3)+
-
- VRCSDK3-Udon (v.2022.02.16.19.13)+
UdonPlatformHook.v1.1
1.0
- Full fix for hookable platforms with stations on them. They now work as expected.
- Easily accessible layer selection & hook distance parameter.
- Option to reduce IK drift so Avatars don't unnaturally IK drift / IK walk.
- Setting to not interrupt players using their menu.
- Option for player to inherit collider velocity.
- Will now work with CyanEmu / ClientSim.
1.1
- Minor change to how the ReduceIKDrift option functions.
- Check to prevent null errors when building / leaving the world.
- Player will now correctly move relative to objects that are being scaled.
- Fixed an issue where player velocity was being set on load.
- Made with UdonSharp so it is now a dependency.
-
- VRChat-Community / Merlins Udon Sharp (v0.20.3)+
-
- VRCSDK3-Udon (v.2022.02.16.19.13)+
UdonPlatformHook.v1.0
- Full fix for hookable platforms with stations on them. They now work as expected.
- Made much more reliable for both Desktop & VR.
- Improved rotation handling & fix for rotating platforms when jumping.
- Easily accessible layer selection & hook distance parameter.
- Prefab no longer overrides default player jump.
- Option to reduce IK drift so Avatars don't unnaturally IK drift / IK walk.
- Setting to not interrupt players using their menu.
- Fix for incorrect velocity when walking off of colliders.
- Option for player to inherit collider velocity.
- Will now work with CyanEmu / ClientSim.
- Made with UdonSharp so it is now a dependency.
-
- VRChat-Community / Merlins Udon Sharp (v0.20.3)+
-
- VRCSDK3-Udon (v.2022.02.16.19.13)+