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fix: missing localization for blend tree missing error (#823)
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bdunderscore committed Apr 15, 2024
1 parent 37ae033 commit edde55d
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2 changes: 2 additions & 0 deletions Editor/Localization/en-US.json
Original file line number Diff line number Diff line change
Expand Up @@ -133,6 +133,8 @@
"error.merge_armature.circular_dependency:hint": "Merge Armature should typically specify the Armature object of the avatar itself under its Target field. Don't specify the outfit itself!",
"error.merge_armature.physbone_on_humanoid_bone": "[MA-0002] PhysBone component found on humanoid bone",
"error.merge_armature.physbone_on_humanoid_bone:hint": "Some Humanoid bones in the armature to merge are controlled by PhysBones, and can't be merged properly because its position is different from the corresponding Humanoid bone in the merge target. You should remove the PhysBones on those Humanoid bones in the armature to merge.",
"error.merge_blend_tree.missing_tree": "[MA-0009] No blend tree specified",
"error.merge_blend_tree.missing_tree:hint": "Blend Tree Sync needs to know which blend tree to merge. Try setting the 'Blend Tree' field.",
"error.internal_error": "[MA-9999] An internal error has occurred: {0}\nwhen processing:",
"error.merge_animator.param_type_mismatch": "[MA-0003] Parameter type mismatch",
"error.merge_animator.param_type_mismatch:description": "Parameter {0} has multiple types: {1} != {2}",
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