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If an ObjectSelector cannot be created, fall back to the label displa… (
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#224)

* If an ObjectSelector cannot be created, fall back to the label display. (#223)

* chore: CHANGELOG updates

---------

Co-authored-by: bd_ <bd_@nadena.dev>
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whiteflare and bdunderscore committed May 12, 2024
1 parent 3f94e1f commit ff1df7d
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3 changes: 2 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Add Traditional Chinese support (#230)

### Fixed
- Workaround VRCSDK bug where stale PhysBones state could be retained over play mode transitions (#231)
- Workaround VRCSDK bug where stale PhysBones state could be retained over play mode transitions (#231)
- Show object name when we're unable to find the actual GameObject, in error display UI (#224)

### Changed

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4 changes: 4 additions & 0 deletions Editor/ErrorReporting/UI/SimpleErrorUI.cs
Original file line number Diff line number Diff line change
Expand Up @@ -94,6 +94,10 @@ private void RenderContent()
{
objRefs.Add(selector);
}
else
{
objRefs.Add(new Label(objRef.ToString()));
}
}
}
}
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