feat: add TextureCompressor to compress textures on serialization #228
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resolve #225 and #164
BuildContext.Serialize()
内で未保存のテクスチャアセットがある場合に、保存前に自動的に圧縮します。また最後にテクスチャのフォーマットを確認し、現在のプラットフォームで非サポートの場合は警告を表示します。
@anatawa12 @ReinaS-64892
関係すると思うので見てもらえると助かります。