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fix: workaround VRCSDK bug where stale data is left in physbone state #397

fix: workaround VRCSDK bug where stale data is left in physbone state

fix: workaround VRCSDK bug where stale data is left in physbone state #397

GitHub Actions / Test Results completed May 7, 2024 in 0s

✅ Test Results - 10/10 - Passed in 2.447s

✅ editmode-results.xml - 10/10 - Passed in 2.447s

Details

✅ editmode-results.xml - 10/10 - Passed in 2.447s
  • ✅ UnitTests.AvatarNameFilterTests - 1/1 - Passed in 0.016s
    • TestAvatarNameFilter - Passed in 0.016s
  • ✅ UnitTests.BuildAssetBundle - 1/1 - Passed in 2.130s
    • Build - Passed in 2.130s
  • ✅ UnitTests.ExportsPluginTest.SupportsMultipleDeclarations - 1/1 - Passed in 0.059s
    • TestSupportsMultipleDeclarations - Passed in 0.059s
  • ✅ UnitTests.InlineErrorTests - 2/2 - Passed in 0.013s
    • TestEnumerableExpansion - Passed in 0.011s
    • TestInlineError - Passed in 0.002s
  • ✅ UnitTests.LocalizationFallback.LocalizationFallbackTest - 1/1 - Passed in 0.003s
    • TestLanguageSelection - Passed in 0.003s
  • ✅ UnitTests.PluginResolverTests.BeforeAfterPlugin - 1/1 - Passed in 0.009s
    • TestBeforeAfterPluginConstraints - Passed in 0.009s
  • ✅ UnitTests.SerializationSweepTest - 1/1 - Passed in 0.126s
    • testSerialization - Passed in 0.126s
  • ✅ UnitTests.TopoSortTest - 2/2 - Passed in 0.020s
    • StrongSequencingTest - Passed in 0.012s
    • WeakOrderingTest - Passed in 0.009s