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[refactor] consolidate RLE compression #38

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scoiatael
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Hey,

when hunting for bugs in rendering I saw that RLE compression is essentially written twice - and consolidated it when trying to find root cause. Let me know if this is helpful to you - if not, just close this PR :) If this is useful, it'd be nice to benchmark it to understand performance impact.

@chinedufn
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Removing duplication is definitely helpful, thanks!

I'll review once the PR is ready!

Loving your efforts, thank you!

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