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delebash committed Apr 9, 2023
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21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) 2023 Daniel Elebash

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
17 changes: 14 additions & 3 deletions README.md
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This project allows you to create an Unreal landscape from a real world location on a map.
This project is not affiliated with Mapbox it is just something I wanted to do. Cheers!

Get help here <a href="https://discord.gg/2WkHWNDf8q" target="_blank">Discord Server</a>


![image](https://user-images.githubusercontent.com/2220160/177798094-7e1b613d-7f27-402d-b966-5a07288cf6b8.png)

Other free Unreal projects:
## Support:
https://discord.gg/2WkHWNDf8q

## My other projects:

Unreal Mapbox Bridge - Import real world locations into UE as Landscapes
https://github.com/delebash/UnrealMapboxBridgePlugin

Unreal Vault Organizer - Organize your Unreal Vault with Tags and get update notifications
https://github.com/delebash/unreal_vault_organizer

https://github.com/delebash/unreal_mapbox_bridge
Texture From Mesh Creator - Creates a texture from a screen shot of a Mesh. Main puporse for this was so I could easily capture the show print of my characters so I could stamp that texture into the landscape for footprint effects.
https://github.com/delebash/TextureFromMeshCreator

Global Environmental System (GES) -- This system integrates Ultra Dynamic Sky Weather (potentially any Weather System) with Megascan Foliage, Trees, Props, UE Water, Ambient Wind System, and various other Systems.
https://github.com/delebash/UE_GlobalEnvironmentalSystem


## [Intro and Install Video](https://www.youtube.com/watch?v=wwEDuVmCayU)
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