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This repository has been archived by the owner on Jun 23, 2023. It is now read-only.

Releases: delebash/unreal_mapbox_bridge

v2.3.5

09 Nov 23:09
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Added more export types
Updated Help -- see for new export types
updated deps

v2.3.4

28 Oct 20:28
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updated deps

Added Slippy tile info string button. This will copy the Slippy Map Tile Info String to your clipboard.

Slippy map tile info is used in many web maps. It is defined as x, y, zoom level.

v2.3.2 Updated Gdal and Deps

25 Oct 22:16
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Updated to latest gdla-js wasm, updated deps, added dist folder

2.3.1

22 Oct 05:51
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No longer building Electron version automatically

You can manually build the electron version by running the npm build-electron script in the package.json file.

The current released version will be available online at https://terrain.justgeektechs.com

This gives it more of an Evergreen update, so no need to use Electron.

2.3.0

10 Oct 21:05
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Features:
Send to TerrainMagic -- terrain magic needs modification, author will add at later date

2.1.1

09 Sep 17:40
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fix debug window

2.1.0

09 Sep 15:58
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Added automated creation of landscape brushes from selected location.

This requires you to purchase an additional plugin as all I did was to automate the process.

https://www.unrealengine.com/marketplace/en-US/product/landscape-stamping-tool-100-custom-brushes?sessionInvalidated=true

2.0.0

09 Jul 08:28
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app changed to electron

Unreal Mapbox Bridge v1.3.6

06 Jun 01:36
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Unreal Mapbox Bridge v1.3.5

06 Mar 10:27
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Added executables for easily running the app. No need to install nodejs unless you are developing the app. The only folder you need to run the app is unreal_mapbox_bridge_app and then click on the app for your os. You do not need to keep the whole repo.