Actions: godotengine/godot
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Input.vibrate_handheld()
🔗 GHA
#32345:
Pull request #92860
synchronize
by
timothyqiu
EditorHelpBit
title height is wrong on initialization
🔗 GHA
#32339:
Pull request #93040
synchronize
by
dalexeev
AudioDriverOpenSL
's input callback thread-safe
🔗 GHA
#32335:
Pull request #92969
synchronize
by
kus04e4ek
AudioDriverOpenSL
's input callback thread-safe
🔗 GHA
#32334:
Pull request #92969
synchronize
by
kus04e4ek
DefaultTextureParam
use Texture
instead of Texture2D
🔗 GHA
#32332:
Pull request #93069
synchronize
by
jsjtxietian