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I tried opening my current 4.2 project in the 4.3 dev6 snapshot (to see if a different bug had been fixed), and the editor crashed while the window was still at the splash screen.
I compiled the latest master to get debug symbols, and got this output:
Tested versions
System information
Debian GNU/Linux trixie/sid trixie - Wayland - Vulkan (Mobile) - dedicated AMD Radeon RX 7600 (RADV NAVI33) () - AMD Ryzen 5 7600 6-Core Processor (12 Threads)
Issue description
I tried opening my current 4.2 project in the 4.3 dev6 snapshot (to see if a different bug had been fixed), and the editor crashed while the window was still at the splash screen.
I compiled the latest
master
to get debug symbols, and got this output:Steps to reproduce
I was able to deduce from the backtrace that this is triggered by having:
ShaderMaterial
;resource_local_to_scene = true
.To reproduce, simply attempt to open the MRP in 4.3!
Minimal reproduction project (MRP)
autoload-local-shader-crash.zip
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