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Bows and crossbows. #627

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Bows and crossbows. #627

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luciensadi
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Still need the ability to switch ammo types, and also a pockets-like system for these.

@luciensadi luciensadi marked this pull request as draft April 26, 2022 16:31
@AwakeMUD AwakeMUD force-pushed the bows branch 3 times, most recently from 4a5cab3 to 4858f16 Compare April 29, 2022 04:50
…to select between ammo types, and to write pockets for this-- I don't want to use the existing quiver system.
@luciensadi
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Still a lot to do here:

  • Have a chance for arrows to not break on impact, allowing you to retrieve them
  • Check for gunfire noise and make sure it doesn't happen
  • Add better ammo handling system
  • Add other ammo types for bows/crossbows (they codedly exist but have no effects and no way to select them)
  • Make firing the bow a complex action (simple to load, simple to fire)
  • Look into crossbows and see if any rules need to change around those

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