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Creating avatars and software!

Who am I?

I am a 3D Character Artist and Software Engineer who is passionate about crafting immersive avatars and developing tools to make it happen!

I created the Unified Expressions face tracking standard to help solve the fragmented face tracking standardization and manage several projects in relation to face tracking.

I specialize in:

  • 2D/3D Character Art and Design
    • Blender
    • Substance Painter
    • Substance Designer
  • Software Design
    • C, C++, C#, Python, Rust, JavaScript, Kotlin

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