udonsharp
Here are 109 public repositories matching this topic...
Dynamically load meshes from the internet using Udon
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Jun 12, 2023 - C#
A collection of Unity Prefabs and Udon Scripts which I often use while building worlds for VRChat.
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Mar 6, 2023 - C#
Smooth, predictive synchronization for rigidbody based vehicles for VRChat worlds.
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Jun 3, 2024 - C#
DEPRECATED (U#1.0 not supported) .NET Roslyn Analyzer for VRChat Udon and UdonSharp.
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Apr 4, 2022 - C#
Repository with my UdonSharp scripts for VRChat - W.I.P
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Aug 5, 2022 - C#
Udon script that exposes additional options for mirrors giving the ability to set distance based culling per layer functioning like an adjustable far clip distance.
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Jun 6, 2023 - C#
A AVL tree implementation for U# based VRChat worlds.
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May 21, 2024 - C#
Anti Gravity Engine for VRChat worlds - An advanced player/pickupable gimmicks physics system
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Feb 15, 2024 - C#
UdonSharp prefab for making Unity project's AssetDatabase partially available in VRChat worlds using Udon
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Nov 4, 2023 - C#
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