A VRChat system that will assign a unique object to every player in the world.
-
Updated
Oct 18, 2023 - C#
A VRChat system that will assign a unique object to every player in the world.
Prefab to make players follow moving colliders correctly. Effectively parents players to objects.
Unity Editor extension for easily exploring all VRCSDK3 UdonBehaviours in your Unity scene
VizVid - Brand new original video player frontend for VRChat, aims for flexibility.
A functional 3d printer for VRChat worlds
UdonSharp prefab for reading data written into avatar images
UdonSharp prefab ecosystem for VRChat worlds
A collection of -almost- niche UdonSharp scripts as an (almost) all in one Toolkit for world creators
CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp.
VRChat best hacking in the world client. Very good tool, very reliable, very cool. Mo mom kicked me out of the house please give me your money so I can tell her that I'm worht something. Thanks for your time and patience. *applause*
Udon script that exposes additional options for mirrors giving the ability to set distance based culling per layer functioning like an adjustable far clip distance.
Multi-purpose user-action/event and function-handling component for VRChat.
VRChat用乗り物床面追従システム
Dynamicly fit colliders to avatars humanoid armature.
UTC animation sync for VRChat.
Simple and fancy video player for VRChat with an on-screen interface, and simplified layout.
A hologram earth gimmick asset for VRChat SDK3 worlds which shows everyone's timezone, approximate location and their local time.
Local player body-part tracking for VRChat.
Network-synced object spawner & controller for VRChat.
日本の風呂ワールドに不可欠なギミック群
Add a description, image, and links to the vrchat-worlds topic page so that developers can more easily learn about it.
To associate your repository with the vrchat-worlds topic, visit your repo's landing page and select "manage topics."