VizVid - Brand new original video player frontend for VRChat, aims for flexibility.
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Updated
Jun 8, 2024 - C#
VizVid - Brand new original video player frontend for VRChat, aims for flexibility.
Dynamicly fit colliders to avatars humanoid armature.
A VRChat system that will assign a unique object to every player in the world.
VRChat avatar and world prefab that provides a HUD system for avatars to use!
日本の風呂ワールドに不可欠なギミック群
Another VRChat Airliner
image for design 正式版リリース(4/5)
Prefab to make players follow moving colliders correctly. Effectively parents players to objects.
Simple and fancy video player for VRChat with an on-screen interface, and simplified layout.
Runtime logger for UdonSharp
Prevents FBT Heaven Moderation System and allows you to use the Admin doors [NO EAC BYPASS NEEDED]
Anti Gravity Engine for VRChat worlds - An advanced player/pickupable gimmicks physics system
A collection of -almost- niche UdonSharp scripts as an (almost) all in one Toolkit for world creators
CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp.
Tracker prefab for providing tracked transforms on the local player's TrackingData or bones
Sync Texture2D (VRChat World)
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